Sergeant

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Sergeant GallerySprites

Sergeant, known in Japan as SP sergeant,[a] is an enemy fought twice as a miniboss at the Holy Water Pyramid on Cassia in Magical Starsign.

Profile

Sergeants are the same as any other Space Police trooper, though they wield large riot shields for combat.

Gameplay

Three sergeants are fought as a miniboss before entering the Holy Water Pyramid on Cassia, and again before entering its top floor. Despite having light affinity, they do not possess any spells. Sergeants will often act synchronously in opposition to the actions of the party using their defensive skills. If the last action of the party was an offensive spell, they can use magic guard to defend against further magic attacks, assuming they do not already have their shield raised. If the last action were instead a physical skill, they could use technique guard to lower their shield in defense of further physical attacks, assuming it is not already lowered. In any situation that does not cause them to use either of those two skills, they will use their only attack, charge, to deal damage to a single member of the party. They have increased resistance against physical attacks.[1][2]

Stats

File:MS Sergeant Sprite.png
No. Name Starsign Lv. HP MP
204 Sergeant ― 35 1300 0
Pow IQ Def Spr Agi P.Rst M.Rst
22 30 30 40 24 200% 100%
Location
Holy Water Pyramid
EXP Bira Drop
9 240 ― (―%)
Skills
Skill Cost Description

Attacks

Spells Skills
None File:MS Skill Icon.png Magic guard
File:MS Skill Icon.png Technique guard
File:MS Skill Icon.png Charge

Arrangements

Back Row
Front Row

Descriptions

This Space Police squad specializes in charging blindly into battle. More often than not, this results in what they playfully call "friendly head trauma."

Notes

  1. ↑ 1.0 1.1 Japanese: SPグンソウ, Hepburn: SP gunsō

References